Chien Pham's Work | ContraWork by Chien Pham
Chien Pham

Chien Pham

Creative Framer & Rive Animator for Unique UX

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Chien is ready for their next project!

Hey everyone, this is my submission for the @Rive HMI Challenge: NEURAL ROBOT CONTROL. This project explores a system where a human can remotely operate a maintenance robot inside a radioactive reactor core — an environment too dangerous for direct interaction. The robot acts as a physical extension of the operator. The experience is built as a clear flow: connection → system sync → diagnostics → navigation → scan → operation The AR interface serves as the main point of view, overlaying essential information directly onto the environment. It shows navigation guidance, target location, and system feedback while keeping the view minimal and unobstructed. The robot includes a self-diagnostic HUD for maintenance teams, displaying real-time data such as battery, CPU temperature, mechanical stability, and radiation exposure. It also features a small onboard display that communicates system states like connecting, loading, warnings, errors, and movement direction. The focus of this project is how motion communicates system behavior. Each transition reflects a state change, helping users understand what the robot is doing at any moment. Built using State Machine, Data Binding, and Layout in Rive.
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Velaris UI by Chien Pham
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7 Days Building a Game UI Kit with @Rive – My Learning Journey This is my submission for #rivechallenge. I spent 7 days creating a game UI kit in Rive as a way to challenge myself and learn more. My goal was to build a UI kit that could actually be used in a product, including UI, interaction, motion, responsive behavior, and data binding. I started with small components like buttons, then expanded to badges and a few character assets. Throughout the process, I continuously tested responsiveness to ensure the UI kit could function in a real environment, not just as a showcase. There are still many things I want to improve, but this 7-day challenge helped me understand more about building a product-ready UI kit and refining my workflow with Rive. It’s a small but meaningful step in my learning journey.
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7 Days Exploring Interactions with @Rive This is my first submission for #rivechallenge. In the first 2 days, I explored simple character interactions using audio, data binding, and rigging to create a few playful experiences for children. These were small experiments, but they helped me learn how to combine animation, rigging, and data binding. I’m looking forward to sharing my next experiments with a more complete UI kit.
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Cover image for Rive Animation #1
Rive Animation #1
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Cover image for Website Development for Chochoi Agency
Website Development for Chochoi Agency
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